PS5 Version of Death Stranding 2's Default 30fps Setting Sparks Debate
Guide June 26, 2025 By PlayHaven.io

PS5 Version of Death Stranding 2's Default 30fps Setting Sparks Debate

An unexpected configuration issue in Hideo Kojima's latest title, *Death Stranding 2: On the Beach* for PS5, may subject unwary players to significant discomfort.

#Death Stranding 2 # Death Stranding 2's Default 30fps #PlayStation 5 #PS5

In DEATH STRANDING 2: ON THE BEACH, you play as Sam, embarking on a new journey with companions to save humanity from extinction. The game launches later this year. Below is your essential buying guide.

Death Stranding 2 ON THE BEACH


PS5 Version of Death Stranding 2 ‘s Default 30fps Setting Sparks Debate

An unexpected configuration issue in Hideo Kojima’s latest title, Death Stranding 2: On the Beach for PS5, may subject unwary players to significant discomfort.

According to PC Gamer, senior editor Wes Fenlon experienced severe headaches during his playthrough. After consecutive days of gameplay, he reported temple pain and even awoke with intense migraines at night. Following systematic troubleshooting, he identified the culprit: the game’s default 30fps Quality Mode.

Death Stranding 2

Core Technical Issue: The PS5 version defaults to the high-resolution Quality Mode (30fps), while the 60fps Performance Mode option is “buried” within nested settings menus. For PC gamers accustomed to high-refresh-rate monitors, the abrupt transition to 30fps gameplay can indeed induce noticeable physical strain.

Upon switching to the 60fps Performance Mode, Fenlon observed transformative improvements: character control became fluid, input responsiveness increased markedly, and the persistent stutter vanished entirely.

Death Stranding 2

Industry Context & Debate: On PC platforms, achieving 60fps is considered baseline—even for undemanding ports—through quality adjustments and upscaling technologies like DLSS and FSR.

The emerging controversy centers on two key points:

  1. Questionable Default Settings: Industry professionals criticize the decision to prioritize resolution over frame rate by default.
  2. Journalistic Scrutiny: Debate has arisen regarding Fenlon’s delayed recognition of the frame rate issue, with some observers questioning whether a week-long oversight indicates inadequate professional awareness for a specialized games journalist.
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